Thursday, October 15, 2020

NBA 2K21 Uses DualSense Trigger Resistance To Simulate Player Fatigue

NBA 2K21 will be using the PlayStation 5's responsive DualSense triggers to simulate player fatigue on the court. The DualSense controller has turned out to be one of the most strongly anticipated features of the PS5 console. Sony has been revealing a lot about the controller to get fans excited, including its ability to react to in-game sound effects through haptic feedback.

Take-Two has been eager to take advantage of the new console generation's powerful new hardware for a while. A recent trailer shows the sports game running on the PS5 with ray-traced graphics, and it makes for quite an impressive sight. It's long been the purpose of most annual sports franchises to deliver as close to a realistic simulation of the sport in question as possible. The power of the PS5 brings that goal to lofty new heights.

Related: PS5 DualSense Controller & Other Accessories Look Even Better In 3D Images

One very distinctive way Take-Two is introducing realism to its newest basketball game is outlined in a Courtside Report on the game's website. The Courtside Report highlights a lot of new gameplay features, including updates to the game's impact engine, but the most intriguing change comes at the bottom. Take-Two is using the DualSense's adaptive triggers to simulate the fatigue of the athletes on the court. As a game goes on and the in-game players get more exhausted, the real-life player will encounter more resistance when pushing on the Sprint trigger. This resistance will also come into play in the postgame; weaker postgame players will encounter more resistance when backing down stronger opponents. Take-Two will also be using the controller's haptic feedback to simulate collisions mid-game.

Unfortunately, as interesting as this mechanic is, it's unlikely to save NBA 2K21 from the many controversies it's facing. The game, like its annual predecessors, is plagued with microtransactions, which is something no player wants to encounter, especially not in a triple-A sports title. The microtransactions here are all the more egregious because NBA 2K21 is basically the poster child for the $70 price tag some new next-gen games are adopting. Furthermore, as with so many other recent sports titles, the lack of competition means that the new game changes very little from its predecessors. Players are beginning to get fed up with all these cookie-cutter sports games.

Innovation can take strange forms sometimes. Sony has put a lot of work into its new console, as well as the controllers that come with it, and that work is sure to pay off in many ways outside of NBA 2K21. But given how bland and uncreative modern sports games have become lately, the fact that Take-Two is trying something strange and new by experimenting with realistic fatigue through adaptive controller triggers is a promising sign. Hopefully NBA 2K21 will see much more drastic changes soon.

Next: NBA 2K21 Review: Same Game, Better Sweat

Source: NBA 2K



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October 15, 2020 at 06:19AM

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