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Halo Infinite Player Discovers Why Grenade Physics Feel Wrong

One Halo Infinite player has discovered something off about the game’s grenade physics, as well as a surprisingly easy fix. All this weekend, 343 Industries is letting players test out Halo Infinite’s multiplayer in a free-to-play beta preview ahead of the game’s long-awaited release this December.

Just like Halo Infinite’s first online multiplayer beta test in late July, the purpose of this weekend’s event is for players to sample the latest installment of Microsoft’s long-running sci-fi military FPS and provide feedback to 343 Industries on how to improve things before launch. During the large-scale battles this latest Halo Infinite trial run is focusing on, players have enjoyed features like the new grappling hook that allows Spartans to swing across chasms like Spider-Man – and uncovered technical issues like a glitch in Halo Infinite's melee combat that unwittingly lets players spam infinite kills.

Related: Halo Infinite Big Team Battle Gameplay Revealed

Reddit user infenty noticed that the grenade physics felt off while playing through a round of Halo Infinite’s latest multiplayer beta test, and posted a video demonstrating this to r/halo earlier today. According to them, the grenades only feature a “-10%” kickback under their default settings, resulting in a very weak blast radius compared to past Halo games. Luckily, infenty was able to correct this very easily by going into the game’s menu and selecting a stronger grenade setting, which bumped up the kickback to “-150%” and allowed infenty to hoist themself up to a nearby ledge with a well-aimed grenade blast.

Still, infenty hopes that 343 Industries can fix this small but still game-altering issue ahead of Halo Infinite’s release in a few short months, just as it has done with far more difficult problems during the game’s long and grueling development cycle. Previously, 343 went as far as to delay Halo Infinite from its planned launch alongside the Xbox Series X last year to polish the game's graphics following a poorly-received showing at an Xbox Games Showcase last July. Fans would appreciate this effort after later demos showed off much better visuals, and 343 has gone on to take player concerns about Halo Infinites’ radar tracking system and multiplayer progression into account as it works to smooth out any remaining wrinkles before December.

343 Industries still has a few more Halo Infinite beta tests planned before the game hits stores, which will give fans more chances to uncover and provide feedback on easy-to-miss issues like the weak grenade physics discovered by infenty. Thanks to the efforts of Halo Infinite’s already considerable multiplayer base, 343 should be able to smooth out any straggling problems with the game and provide fans with a polished and worthwhile addition to the long-running and massively influential Halo franchise when Halo Infinite finally launches on December 8.

Next: Halo Infinite Art Book By Dark Horse Gives a Stunning Preview

Source: infenty/Reddit



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September 25, 2021 at 11:56PM

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